CRTs, Pixels, and Video Games
A collection of links about how CRTs rendered old video games differently than the harsh pixelation we see today in emulators and retro-style games:
- CRT Simulation in Super Win the Game
- In Search of Scanlines: The Best CRT Monitor for Retro Gaming
- A Link to the Past: How To Add CRT Filters to 16-Bit Games on PC
- What a Wonder is a Terrible Monitor
- A Television Simulator
- CRT emulation with scanline and phosphor effects
- Aspect Ratios, Scanlines and Modern Displays
- Pixel Art and Slot Mask Pitch
- Blargg's NTSC Libraries (wayback machine)
- CRT filters
- Update: Good discussion on Hacker News