This is a fairly big update. I uploaded the latest Sphere, which has animated tiles, more video drivers, and some fairly early entity support. Also, the Sphere editors are getting more and more robust. Since I really didn't need to keep the Reflect source code secret, I uploaded that, so people can look at it and modify it if they want. Finally, the first semester is over. I'll have much more free time to work on Sphere. One last thing, I'm looking for a tilist to work on a game with us. The latest Sphere uses Spram's tileset. There, I've given him credit.