Sphere 0.91 (mostly bugfixes) has been released. It fixes so many bugs and inconsistencies related to the map engine that I recommend everybody update ASAP.

Battlements will be written in C++, not Java. Ben Garvey and I sat down for a couple hours the other night and wrote up a preliminary game design document. It is looking to be quite the entertaining game, if everything goes as planned. I think I'm going to develop it initially in Linux and port to Windows later. That way I can automate the build tools (which Sphere drastically needs...) and say that I have a little more than just familiarity with development under Linux on my resume. :)

It's 6:40 a.m. and the sun is up. Evil.