Sphere 0.96a Released
Sphere 0.96a is out! Here's what's new:
- Several minor documentation fixes
- FadeToColor and FadeFromColor always show final state before returning
- fixed map engine crash when spritesets have directions with varying lengths
- script editor now uses scintilla (yay!!!)
- added font.getStringHeight
- setrsstrans and image2rss work again (Darklich)
- several sphere_gl updates - should behave a little nicer (FireMoth)
- OpenGL resolution changes no longer leave artifacts all over the screen
- Win32 input performance improvements (theSpeedBump)
- new system script: animation.js (fenix)
- new system script: convert.js (WIP)