Sphere 0.96a is out! Here's what's new:

  • Several minor documentation fixes
  • FadeToColor and FadeFromColor always show final state before returning
  • fixed map engine crash when spritesets have directions with varying lengths
  • script editor now uses scintilla (yay!!!)
  • added font.getStringHeight
  • setrsstrans and image2rss work again (Darklich)
  • several sphere_gl updates - should behave a little nicer (FireMoth)
  • OpenGL resolution changes no longer leave artifacts all over the screen
  • Win32 input performance improvements (theSpeedBump)
  • new system script: animation.js (fenix)
  • new system script: convert.js (WIP)